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Delaunay Triangulation Script For Adobe Illustrator
Delaunay Triangulation Script For Adobe Illustrator





Delaunay Triangulation Script For Adobe Illustrator

Wish I could figure out remotely why it doesn’t show up in user prefs. select an Adobe Illustrator or PDF file that contains some filled shapes and hit the ‘Import Vector’ button.maybe change ‘number of subdivides’ in property panel: this is the number of times curves are subdivided in order to approximate with line segments.restart blender, select menu item File > Import > Vector files (.ai.start blender, enable Import-Export: Vector import in User Preferences.rename the attached file to impvec.zip and unzip the file in your addons directory (something like 2.56/scripts/addons in your blender installation) it will make a directory called io_vector with 8 python source files in it.

Delaunay Triangulation Script For Adobe Illustrator

If there is interest in this script, I can develop it further, by adding adaptive subdivision, extruding, and smart insetting.

Delaunay Triangulation Script For Adobe Illustrator

It uses Delaunay triangulation, followed by a procedure that tries to remove as many edges as possible and leave “nice” quads. It only looks at filled shapes in those files (and not text). Here are instructions for trying this script, which works with 2.56. I do think the rename-to-.blend method is easiest for the users, so I’m using that.







Delaunay Triangulation Script For Adobe Illustrator